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| Blitz events consists of six stages divided into two rounds with different bosses. | | Blitz events consists of six stages divided into two rounds with different bosses. |
| ===Stages=== | | ===Stages=== |
| ==Battle Stages==
| | {| class="article-table" style="width: 100%;" |
| ===1st Round:===
| |
| {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 100%; border: solid 2px #f08baf;" | |
| |- | | |- |
| ! colspan="4" |First boss | | ! colspan="3" |First boss |
| |- | | |- |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |STAGE | | ! Stages |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |1 | | ! Boss life |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |2 | | ! Reward |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |3
| |
| |- | | |- |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |BOSS' LIFE
| | |1 |
| | style="background-color: #FFF0F5;" align="Center" |800
| | |800 |
| | style="background-color: #FFFFFF;" align="Center" |5,000 | | |Rare Background |
| | style="background-color: #FFF0F5;" align="Center" |8,000
| |
| |- | | |- |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |REWARD
| | |2 |
| | style="background-color: #FFF0F5;" align="Center" |Rare Background | | |5,000 |
| | style="background-color: #FFFFFF;" align="Center" |{{Item|gem|amount=15}}
| | |{{Item|gem|amount=15}} |
| | style="background-color: #FFF0F5;" align="Center" | Rare Frame
| |
| |- | | |- |
| ! colspan="4" scope="col" style="background-color: #FF69B4;width: 10%; text-align:Center;" |Ending text
| | |3 |
| | |8,000 |
| | |Rare Frame |
| |- | | |- |
| | colspan="4" style="background-color: #FFFFFF;" align="Center" |'''?'''
| | ! colspan="3" |Second boss |
| |}
| |
| ===2nd Round:===
| |
| {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 100%; border: solid 2px #f08baf;"
| |
| |- | | |- |
| | colspan="4" style="background-color: #FFFFFF;" align="Center" |'''Boss: Filly Princess Cadance''' | | |4 |
| | |15,000 |
| | |{{Item|gem|amount=25}} |
| |- | | |- |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |STAGE
| | |5 |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |4
| | |22,000 |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |5
| | |First boss |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |6
| |
| |- | | |- |
| ! scope="col" style="background-color: #FF69B4;" align="Center" | BOSS' LIFE
| | |6 |
| | style="background-color: #FFF0F5;" align="Center" |15,000
| | |30,000 |
| | style="background-color: #FFFFFF;" align="Center" |22,000
| | |Second boss |
| | style="background-color: #FFF0F5;" align="Center" |30,000
| |
| |- | |
| ! scope="col" style="background-color: #FF69B4;" align="Center" |REWARD
| |
| | style="background-color: #FFF0F5;" align="Center" |{{Item|gem|amount=25}}
| |
| | style="background-color: #FFFFFF;" align="Center" |[[Colt Shining Armor]]
| |
| | style="background-color: #FFF0F5;" align="Center" |[[Filly Princess Cadance]]
| |
| |-
| |
| ! colspan="4" scope="col" style="background-color: #FF69B4;width: 10%; text-align:Center;" |Ending text
| |
| |-
| |
| | colspan="4" style="background-color: #FFFFFF;" align="Center" |'''?'''
| |
| |} | | |} |
| *Each attack costs 1 '''energy''' and gives you 25 - 150 (60 on average), which can be used for '''upgrades'''. Each attack deals damage equal to your '''power''' and energies take time to regenerate. | | *Each attack costs 1 '''energy''' and gives you 25 - 150 (60 on average), which can be used for '''upgrades'''. Each attack deals damage equal to your '''power''' and energies take time to regenerate. |
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| ! {{Item|Sapphires}} | | ! {{Item|Sapphires}} |
| ! {{Item|gem}} | | ! {{Item|gem}} |
| ! scope="col" style="background-color: #FF69B4;width: 10%;" align="Center" |DIFFICULT LEVEL TO EARN IT (WITHOUT REAL MONEY PURCHASES)
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |0 - 1,799
| | |0 - 1,799 |
| | style="background-color: #FFFFFF;" align="Center" |1
| | |1 |
| | style="background-color: #FFFFFF;" align="Center" |GUARANTEED
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" | 1,800 - 30,000
| | | 1,800 - 30,000 |
| | style="background-color: #FFFFFF;" align="Center" |3
| | |3 |
| | style="background-color: #FFFFFF;" align="Center" |VERY EASY
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |30,001 - 60,000
| | |30,001 - 60,000 |
| | style="background-color: #FFFFFF;" align="Center" |5
| | |5 |
| | style="background-color: #FFFFFF;" align="Center" |EASY
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |60,001 - 90,000
| | |60,001 - 90,000 |
| | style="background-color: #FFFFFF;" align="Center" |10
| | |10 |
| | style="background-color: #FFFFFF;" align="Center" |BETWEEN EASY AND MEDIUM
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |90,001 - 120,000
| | |90,001 - 120,000 |
| | style="background-color: #FFFFFF;" align="Center" |15
| | |15 |
| | style="background-color: #FFFFFF;" align="Center" |MEDIUM
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |120,001 - 150,000
| | |120,001 - 150,000 |
| | style="background-color: #FFFFFF;" align="Center" |20
| | |20 |
| | style="background-color: #FFFFFF;" align="Center" |HARD
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |150,001 - 180,000
| | |150,001 - 180,000 |
| | style="background-color: #FFFFFF;" align="Center" | 25
| | | 25 |
| | style="background-color: #FFFFFF;" align="Center" |BETWEEN HARD AND IMPOSSIBLE
| |
| |- | | |- |
| | style="background-color: #FFFFFF;" align="Center" |180,001 AND ABOVE
| | |180,001 AND ABOVE |
| | style="background-color: #FFFFFF;" align="Center" | 30
| | | 30 |
| | style="background-color: #FFFFFF;" align="Center" |IMPOSSIBLE
| |
| |} | | |} |
| ==Resources== | | ==Resources== |
| [https://mlpcalc.github.io Event calculator] | | [https://mlpcalc.github.io Event calculator] |
Blitz events are events that follow the gameplay of Cutie Re-Mark: Lunaverse. The first ones were typically 3 days long, though they later started making 6 days long events. They didn't have a community section and typically rely on Sapphires File:Sapphire.png.
The gameplay of blitz events from Dodge Junction Memories onward is different and now contain a community part. They are 6 days long too.
Gameplay
Blitz events consists of six stages divided into two rounds with different bosses.
Stages
First boss
|
Stages
|
Boss life
|
Reward
|
1
|
800
|
Rare Background
|
2
|
5,000
|
15
|
3
|
8,000
|
Rare Frame
|
Second boss
|
4
|
15,000
|
25
|
5
|
22,000
|
First boss
|
6
|
30,000
|
Second boss
|
- Each attack costs 1 energy and gives you 25 - 150 (60 on average), which can be used for upgrades. Each attack deals damage equal to your power and energies take time to regenerate.
- Upgrades increase your power, maximum energy capacity and decreases the recharge time for each energy.
- You start with 15 power, 20 energy and 15 minutes (countdown) per energy.
Upgrades
Sapphires to Gems (Conversion)
File:Sapphires.png
|
|
0 - 1,799
|
1
|
1,800 - 30,000
|
3
|
30,001 - 60,000
|
5
|
60,001 - 90,000
|
10
|
90,001 - 120,000
|
15
|
120,001 - 150,000
|
20
|
150,001 - 180,000
|
25
|
180,001 AND ABOVE
|
30
|
Resources
Event calculator