Obstacles
Every location comes with various obstacles with different sizes such as rocks and trees that need to be cleared before the land can be redeveloped to build houses, shops and decorations. You can only clear obstacles on patches of land you have freed from the shadows.
Obstacles can respawn over time in any patch of clear land are large enough for it. If they or the "Clear?" dialogue box spawn in the same position of a Shop or other building (including it's floating tag if present), tapping it will trigger the building's effect.
Plant obstacles
Here is a list of the plant-based obstacles.
Name | Image | Size | Removal cost | Removal time | Removal skip | Removal XP | |
---|---|---|---|---|---|---|---|
Ponyville | Sweet Apple Acres | ||||||
Bushes | File:Small Shrubs.png | N/A | 1x1 | Template:Bit | 5m | 1 ![]() |
Template:XP |
Dead trees | File:Trees.png | File:Tree SAA.png File:Dry tree on halloween.png | 2x2 | Template:Bit | 5m | 1 ![]() |
Template:XP |
Trees with faces | File:Scary Trees.png File:Wicked tree on halloween.png |
N/A | 2x2 | Template:Bit | 15m | 1 ![]() |
Template:XP |
Tree Trunk | N/A | File:Tree Trunk.png File:43623665080 ab9295cd02 o.png | 2x2 | Template:Bit | 10m | 1 ![]() |
Template:XP |
Small twigs | File:Small Roots.png | N/A | 1x1 | Template:Bit | 10m | 1 ![]() |
Template:XP |
Large Twigs | File:Large Roots.png | N/A | 3x3 | Template:Bit | 10m | 1 ![]() |
Template:XP |
Rock obstacles
Here is a list of the rock-based obstacles.
Name | Image | Size | Removal cost | Removal time | Removal skip | Removal XP | ||
---|---|---|---|---|---|---|---|---|
Ponyville | Canterlot | Sweet Apple Acres | ||||||
Small Rocks | File:Small Rocks Ponyville.png | File:Small Rocks Canterlot.png | File:Small Rocks SAA.png | 1x1 | Template:Bit | 5m | 1 ![]() |
Template:XP |
Medium Rocks | File:Medium Rocks Ponyville.png | File:Medium Rocks Canterlot.png File:Small halloween canterlot rock.png | File:Medium Rocks SAA.png | 1x1 | Template:Bit | 10m 1s | 1 ![]() |
Template:XP |
Large Rocks | File:Large Rocks Ponyville.png File:Small halloween rock.png | File:Large Rocks Canterlot.png File:31590886688 568077ab5d o.png | N/A | 2x2 | Template:Bit | 2h 14m | 4 ![]() |
Template:XP |
Small rocks | File:Small Boulders Ponyville.png | File:Small Boulders Canterlot.png | File:Small Boulders SAA.png File:Large acres rock on halloween.png | 3x3 | Template:Bit | 4h | 6 ![]() |
Template:XP |
Giant Rocks | File:Boulders Ponyville.png File:Large halloween rock.png | N/A | N/A | 3x3 | Template:Bit | 12h | 18 ![]() |
Template:XP |
Enemy and regional obstacles
Most areas has its own specific type of enemy as its obstacle:
- Ponyville: Parasprites
- Canterlot: Changelings
- Sweet Apple Acres: Vampire Fruit Bats
- Crystal Empire: King Sombra's Corruption (in the form of dark-colored crystals)
- Everfree Forest: Plunderseed Vines, Cragadiles (which only appear once when you explore a specific area with a pond, Rocks (similar to those of Ponyville, Sweet Apple Acres, and Canterlot)
- Klugetown: Purple slime puddles, broken ships
Only Parasprites, Changelings, Vampire Fruit Bats, Plunderseed Vines and King Sombra's Corruption spawn randomly in different areas, usually when the player does not play the game for an amount of time.
Ponyville
Canterlot
Sweet Apple Acres
Crystal Empire
-
Sombra's Corruption
-
Small Black Crystals.
Everfree Forest
-
Cragadile (Everfree Forest)
-
Rock (Everfree Forest)
Klugetown
-
Purple splotch (Klugetown)
-
Airship wreck (Klugetown)
-
Airship wreck (Klugetown)
-
Airship wreck (Klugetown)
Tips and tricks
By paving clear land with Dirt Paths from the Decor Shop, it is possible to prevent obstacles from reforming. Simply sell or move the Dirt Path squares when you need the room. It is cheaper in the long run to pave than removing clear 16,000 Template:Bit rocks.
- Leaving a few squares purposefully black will allow you to 'cultivate' obstacles if you need ones to remove for quest progression
- This trick also works with preventing Parasprites from respawning.
Obstacles respawn at 6 or 12 AM, EST.